Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Apr 11, 2006, 09:37 PM // 21:37   #1
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Advertisement

Disable Ads
Default AoTL Prot

Yes, Aura of the Lich. Let's take a look at its spell descriptions.

Aura of the Lich:
For 15-39 seconds, your maximum health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50-202 health.

Now combine with...

Protective Spirit:
For 5-19 seconds, target ally cannot lose more than 10% max health due to damage from a single attack or spell.

Almost running a 55 build, eh? But there's something different about this combo that seperates it from the 55 monks. AoTL.

your maximum health is halved, but you take half damage from all sources

So not only does Protective Spirit make sure no more than 10% of your health goes away but AoTL halves all damage.

And if someone removes your enchantments, at least AoTD lets you heal up.

So nontheless here is my build that I thought would work interestingly...

Monk/Necro

Attributes:
16 Divine Favor
10 Death Magic
11 Protection

Skills:
1.) Aura of the Lich {E}
2.) Protective Spirit
3.) Reversal of Fortune
4.) Mend Ailment
5.) Mend Condition
6.) Remove Hex
7.) Consume Corpse
8.) Divine Boon

It basically works like this. Put AoTL and Prot Spirit on yourself after Divine Boon. Then just do standard Boon-Prot healing. However don't go too crazy with healing, energy is an issue for this build later on if you spam your spells. Just take it easy, only heal when your team mates are at half. Then you got a simple Remove Hex and Consume Corpse to gain health/energy if someone died and could possibly steal the corpse from a MM.

This is just a test but I thought the AoTL + Prot Spirit combo would be nice... So in a way it should be you only losing 5%? Almost like Prot Bond without losing the energy.

Feedback/Comments please.
Wretchman Drake is offline   Reply With Quote
Old Apr 11, 2006, 10:19 PM // 22:19   #2
Ascalonian Squire
 
Join Date: Dec 2005
Profession: R/E
Default

I get where you're coming from with AotL's halving of damage benefit but I guess this really depends on situations. If it's a RA build to just mess around with, I can see some areas where it might be fun but taking it a step further and trying to run that in HA is just begging to be one dead monk. Rspike, Bspike, rainbow spike are all going to go straight for the monks and all do a more than significant amount of damage to take down a monk.

The exception to this would of course be if your bonder had Vital Blessing on you (say you were in the high 700's to 800) then you MIGHT pull it off. Otherwise, having 200ish health as a monk = GG imo.


-j

*afterthought* your teammates aren't going to be too happy if you're waiting for half HP to heal them either, a Final Thrust warrior is going to go to town when he sees that and the results won't be pretty.

Last edited by Jarek Longbow; Apr 11, 2006 at 10:22 PM // 22:22..
Jarek Longbow is offline   Reply With Quote
Old Apr 11, 2006, 10:39 PM // 22:39   #3
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Default

its mostly a 4v4 monk. in 8v8 this build is a dead monk but this build can heal well. best of all usually in 4v4 everyone goes after the monk or most do, melee that is. with these 2 enchantments melee guys wont be a problem. the only problem is the energy management but if u take it easy ull be fine. one RoF and you'll almost be at full already. try to play around with it in RA/TA
Wretchman Drake is offline   Reply With Quote
Old Apr 11, 2006, 11:02 PM // 23:02   #4
Krytan Explorer
 
Join Date: Jan 2006
Default

if melee is what your worried about just take Symp Visage... you got no energy management and very low hex removal... degen will take you down.
TurinPT is offline   Reply With Quote
Old Apr 11, 2006, 11:11 PM // 23:11   #5
Krytan Explorer
 
mint's Avatar
 
Join Date: Mar 2006
Location: NYC
Default

Quote:
Originally Posted by Wretchman Drake
So not only does Protective Spirit make sure no more than 10% of your health goes away but AoTL halves all damage.
...
This is just a test but I thought the AoTL + Prot Spirit combo would be nice... So in a way it should be you only losing 5%? Almost like Prot Bond without losing the energy.
In theory yes, in application, not quite. It depends on the order that the skills are cast.

For example, if you have 23 hp (55/2), and prot spirit is your 'top' enhancement, then you will receive 2 damage per hit, since the 10% health is the last formula applied. (i.e., damage is halved, and then none of it can exceed 10% max health)

If you have 23 hp and AoTL is your 'top' enhancement, then you will recieve 1damage per hit, because the AoTL half damage condition is the last forumla applied (i.e., damage cannot exceed 10% and then it is halved)

Since Aotl's recharge is so long and prot spirit's duration is comparably short, a build taking into account AoTL's half damage condition isn't very practical (although the lower hp base is)
mint is offline   Reply With Quote
Old Apr 11, 2006, 11:12 PM // 23:12   #6
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Default

I can probably re-arrange the build since as good as Boon is that's what kills it. Anyone have ideas for this AoTL+Prot Spirit Combo?
Wretchman Drake is offline   Reply With Quote
Old Apr 12, 2006, 02:34 PM // 14:34   #7
Lion's Arch Merchant
 
Join Date: Apr 2006
Location: The Netherlands
Guild: Lightning Strikes Twice
Profession: Mo/
Wink

are you certain that health reduction by skills are taken into account by PS? I dont know for sure, but I can remember that when you boost your health by skills, the PS still uses 10% of max health of your character without skills.

Maybe somebody can confirm this? (or put it through the drain )

but if this is true you would still end up in taking 5 damage (or 3 from AoTL)

Nice combo anyway!
sir lockt is offline   Reply With Quote
Old Apr 12, 2006, 02:40 PM // 14:40   #8
Krytan Explorer
 
mint's Avatar
 
Join Date: Mar 2006
Location: NYC
Default

Quote:
Originally Posted by sir lockt
I dont know for sure, but I can remember that when you boost your health by skills, the PS still uses 10% of max health of your character without skills.
Look at my post 2 posts above yours
mint is offline   Reply With Quote
Old Apr 12, 2006, 08:15 PM // 20:15   #9
Jungle Guide
 
Wretchman Drake's Avatar
 
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
Default

I was thinking of not using Boon since energy is a hassle. It would be nice to make a build revolving around this combo though.
Wretchman Drake is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:57 PM // 23:57.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("